Why do we need limits?
Yes, we use the most powerful equipment available on the dedicated server market, but Minecraft mainly works in single-threaded mode, so even the most powerful processors may not be able to handle some processes, which may cause server lags. To avoid this, there are reasonable limits on some items and mobs in such an amount that is enough for comfortable survival and not to load the server. Carefully read the list for your version, especially if you play on technical builds.
General rule for moboferms
There are limits on specific mobs in the lists below, but there is a general rule for mob farms: if there is an auto-killer in the assembly, then it is necessary to use it on the mob farm, especially if the region is loaded by an anchor. Otherwise, the mobofarm is subject to demolition, and its owner is temporarily blocking the account.
Answers to frequently asked questions:
Question: If I have a VIP, Premiun, Prime, etc. group that increases the number of allowed regions, then how do the limits affect this?
Answer: Limits apply to all regions of owners, members and their multiaccounts, that is, the total number of blocks/mechanisms on all regions should not exceed the norm.
Question: What is the penalty for violating these limits?
Answer: You can read more about the punishment in the rules.
Question: What about the mechanisms and blocks that do not fall under the limits?
Answer: Such blocks /mechanisms can be installed in an adequate amount, which does not lead the server to unstable operation. If the administration or moderation considers that your mechanisms load the server, then they have the right to demolish them without warning you.
Mobs: Bees - 49 pcs. (all types)
Summoning the boss - 5 pcs. (at a time)
Friendly and hostile mobs in one chunk - 30 pcs.
Mechanisms and Items: Auto-workbench (ExtendingCraft) - 12 pcs.
Auto sieve - 32 pcs.
Biofuil generator - 32 pcs.
Wind generator - 24 pcs.
Gas-buring generator - 32 pcs.
ME Level emitter -12 pcs.
Laser dril (industrial foregoing) - 8 pcs.
Molecular transformer - 128 pcs.
ME interface -200 pcs.
ME Storage Monitor and ME Conversion Monitor - 16 pcs. (all types)
ME drive - 16 pcs.
ME crafting storrge - 32 pcs. (all types)
ME bus - 82 pcs. (all types: Import, export, storage)
ME storage cell - 30 pcs. (all types)
Apiary - 30 pcs. (all types)
Foundry (Tinkers Construct) (7x7x16) - 2 pcs., size 7x16 (16 height)
Advanced automatic sieve - 8 pcs.
< Reactors (Extreme Reactors) - 4 pcs., size: 16x16x8 (8 height)
Solar panels - 128 pcs. of any level from all mods
Solar panels (MekanismGenerators) - 16 pcs.
Spawner - 16 pcs. (all types)
Crucible - 64 pcs.
Turbines (MekanismGenerators) - 2 pcs., size: 9x9x9
Heavy automatic sieve - 16 pcs.
Stable heater - 32 pcs.
Nuclear reactor (MekanismGenerators) - 1 pc.